Brave New World Mods (
bravenewmods) wrote in
bravenewworld2014-01-27 12:01 am
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Entry tags:
- !plot,
- ace attorney dd: jinxie tenma,
- ao oni: hiroshi,
- axis powers hetalia: poland,
- devil survivor: atsuro kihara,
- devil survivor: kaido,
- devil survivor: mari mochizuki,
- fray: melaka fray,
- genesis of aquarion ova: apollo,
- kingdom hearts: sora,
- league of legends: ezreal,
- league of legends: quinn,
- mother 3: lucas,
- touhou project: marisa kirisame,
- touhou project: reimu hakurei,
- zoids: irvine,
- zoids: moonbay
Descent
Iron Mines:
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
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This dial says power, I think. I'm going to try turning it off.
[If the good doctor doesn't protest, she does just that; she turns the dial to zero. And crosses her fingers. And hopes.]
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[Sandshrew also helps in the attack, using Rollout to send boulders towards the Tyrantrum.]
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Let's hope this works...
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It is unclear how much the psychic powers and Rollout would have helped as, at the moment Elly turns down the dial, a blank look suddenly washes across Tyrantrum's face and it simply takes the attacks without response.
Any Pokemon out at the moment would be able to report that the sound had stopped.]
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[Elly stops, then looks at the Tyrantrum. Then she looks at the rest of the team, before she looks back at the machine. She sighs, then she laughs with sheer relief. That was close.]
[Too close.]
[The relief doesn't last long. She looks at the machine and stares, frowning down at it.]
But... who put this here?
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This couldn't have been accidentally turned on. Someone must have put it here, but why?
No one in Union could make something like this.
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There have always been rumors, haven't there? I've worked with the Engineers for two decades. If there was anything like this in Union, I would have at least heard about it.
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At this point, one of you may attempt to bond with the Tyrantrum. Please decide amongst yourselves who that will be, and I'll rapid-thread with you for a while. [If it's going to be Jade, just let me know.]))
[The Warp Band connects! The Tyrantrum is still seemingly in a daze for a moment or two, but as a few seconds tick by, Jade will begin to pick up on some actual emotion underneath there. It's confused, a bit scared, and not at all certain what's going on.
It finally seems to come to; its first action after staring at the group is to rush towards the tunnel and attempt to escape. ...Unfortunately, it's still too large.]
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[She sees the Tyrantrum rush at the wall. She winces, raising a hand up and grimacing when it does.]
...uh oh. That could be a problem...
[OOC: I am entirely fine with letting someone else do it to it with the Tyrantrum, so the three of y'all can decide!]
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It's going to take this whole place down!
((I'm okay passing it up, too.))
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[ooc; I'd like Jade to have it (and I can toss it in the Daycare if anyone's interested so there can be Tyrunt babies for everyone) but I'm fine either way! I can just have the connection fail or something.]
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[ And I'm okay with Jade getting it too ]
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[She'll leave it to Jade, unless it's needed.]
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[The soothing waves of emotion may not be quite as effective as Jade has hoped, but it's enough of a distraction that the Tyrantrum seems to glance about in confusion for a moment or two before rumbling off to the other side of the cave.
...There is no tunnel there. ...It smacks it with its tail briefly anyway before bouncing back towards a third wall.]
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[Stop, he tells it, firm and soothing all at once. Let us help you out of here.]
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It is confused. Why can't it get out? What had happened? Where had they come from?]
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[The tunnels are too small for you to escape from, he explains rapidly. We can help you leave, but you have to stay calm. If you don't, you may bring the whole cave down on us.]
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[When the Tyrantrum finally keeps still, he steps forward slowly. Can you bond with me? If so, I'll be able to transport you out of this cave.]
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What in the world was that supposed to mean?]
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Is he some kind of psychic-type who can teleport?]
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[Which may be a big fat lie. Jade doesn't enjoy teaching anyone anything.]
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