Brave New World Mods (
bravenewmods) wrote in
bravenewworld2014-01-27 12:01 am
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Entry tags:
- !plot,
- ace attorney dd: jinxie tenma,
- ao oni: hiroshi,
- axis powers hetalia: poland,
- devil survivor: atsuro kihara,
- devil survivor: kaido,
- devil survivor: mari mochizuki,
- fray: melaka fray,
- genesis of aquarion ova: apollo,
- kingdom hearts: sora,
- league of legends: ezreal,
- league of legends: quinn,
- mother 3: lucas,
- touhou project: marisa kirisame,
- touhou project: reimu hakurei,
- zoids: irvine,
- zoids: moonbay
Descent
Iron Mines:
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
LETS ADD SOME SCENERY now with a link
Yuui is... well, Yuui, one of the strongest people he knows. His fingers brush gently against Cargan as he comes closer and he smiles down at the pokémon, knowing that he, no pun intended, always provides solid support. The two Houndours scanning the darkness in front of them both look ready for anything, Babycakes is standing up on her flower with her arms crossed in defiance, and Jadwiga seems to have settled in absolute confidence in her human friend. And Feliks is brave, and has this air about him that makes it hard to think he could be beat.]
Of course it will. [Some of the tremble lost from his voice, some of his old cheer gained back as they continue forwards.] Though it would be nice if we were able to see properly. Hold on... [And as Fai focuses, his glow intensifies, and if it's not as bright as day in the caves around them, at least it'll be possible to properly see what awaits them. Which is just as well, because what awaits is a sheer drop ahead of them, looking out over another cavern below, where it seems like shenanigans are going down.]
no subject
[Fear grips the heart of him, and a strange sort of anger at himself. What looks to him like two people and their Pokémon are down there, fighting for their lives and everyone else's, and... and he can't do anything for them. None of them can fly, or their Pokémon, and neither he nor his Pokémon can attack at this kind of range. He grits his teeth, feeling weaker, more useless and powerless than he ever has before.]
I... There's gotta be another way down there! Right?
[Even as he says it, he knows by the time they find one, the group down there will either not need their help or be far beyond anyone's help.]