Brave New World Mods (
bravenewmods) wrote in
bravenewworld2014-01-27 12:01 am
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Entry tags:
- !plot,
- ace attorney dd: jinxie tenma,
- ao oni: hiroshi,
- axis powers hetalia: poland,
- devil survivor: atsuro kihara,
- devil survivor: kaido,
- devil survivor: mari mochizuki,
- fray: melaka fray,
- genesis of aquarion ova: apollo,
- kingdom hearts: sora,
- league of legends: ezreal,
- league of legends: quinn,
- mother 3: lucas,
- touhou project: marisa kirisame,
- touhou project: reimu hakurei,
- zoids: irvine,
- zoids: moonbay
Descent
Iron Mines:
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
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H-hey! Be careful!
[Almost instinctively, her hand reaches for it, and she calls to Irvine while signaling Onix to be ready just in case.]
C'mon, a little communication help here?!
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Hey, stop! There's a chasm back there and you're going to fall into it if you keep going that way.
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But it doesn't seem to have acknowledged them more than it simply responds automatically to a command. It sits for a few more moments, its emotions radiating confusion, before it performs an abrupt about-face and stomps back towards Irvine and Moonbay, its jaws slack.
It aggressively throws its head forward and exhales hot breath onto the two of them. A low growling sounds - the emotions have changed to suspicion and guarded aggression.
As the noise and the pain have lifted, it seems as if it doesn't have a full recollection of what had happened.]
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Moonbay remains quiet, barely breathing, waiting for the Tyrantrum to move next.]
((ooc; mods next i think...))
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If she doesn't topple over, it will glare and exude a demand for information.
What are they doing here?
When it last saw creatures like them...]
((Gonna assume Moonbay has been chosen to bond with it; I'll be responding boomerang-style from now on. If either Sora or Irvine wants to cut in at some point, though, feel welcome to!))
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There was no reason to do that! [More glaring.] Do you even know what just happened?
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???]
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Your head was hurting right? There was a weird machine causing it. We destroyed it.
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The emotions are fluctuating chaotically now, and its eyes flicker uncertainly. It doesn't understand. Something weird had happened. Something wrong. ...It was still all wrong, but... but the pain had stopped.
Moonbay will experience a very faint flash of what had been tormenting Tyrantrum for a brief moment - a feeling as if every particle of her body was being stretched and squished and broken while her mind rung with the sound of a million bells.
They had stopped the pain?]
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Are you feeling better?
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...
...
There comes another puff of hot air out its nostrils.
This seems to be a 'yes', although maybe not having been consumed yet is its way of thanking Moonbay.]
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You should know, there are probably more of those machines still around. We've got others from the city searching, too, and my friend sent out a message to tell everyone about them. We'll make the rest of it stop as well.
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...She will remain uneaten for another five minutes.
OK fine she gets a small nod of acknowledgement. Tyrantrum pauses for a moment before turning around to stomp back towards the area the machine had been in. It seems to have something to show.]
sneaking this in
[...Excuse him as he makes a small noise and backs the fuck up and out of that guy's way. Possibly to behind a rock to hide]
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[Moonbay follows suit, though she stays a decent distance behind the Pokemon, curiosity piqued.]
Did we miss something?
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Tyrantrum will stomp right up to a large pile of rocks in the corner and sweep them out of the way with its tail.
There is a passage behind there. There is a path out of this area although it doesn't know where else it will lead but that's how it got in.]
no subject
['Sup Sora. Stop hiding from behind a rock. You look ridiculous. But he'll just let him hide there if it makes him feel better. Some of his interest is on the machine itself.]
Guess this is where it got in from.
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This could be promising. Thanks.
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Should we check it out?
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The passageway is not large enough for Tyrantrum to get through, oddly enough. It will stand awkwardly next to it and pretend that it isn't a ten foot tall avatar of rampaging destruction.
Well Hoomans thanks and good luck
Or something
It will just stay in here and slowly bite its way out.]
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Yeah
But crawling is the in thing now it's fine it will be totally fine.
Tyrantrum growls lowly once more.]
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It could be a way out, but we can't just leave this guy here. Going back the way we came's out... There's bound to be something, though.
[Aaand back to dino.] Don't worry, we'll make sure you get out, too.
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[That growl was a little dubious but whatever. He glances towards the machine.]
We should probably try to take that, too. If we can.
[And with that, he'll turn his head to address Sora, sitting onto his haunches as he surveys the machine. Moonbay is free to continue
manipulating befriending the giant teeth with legs.]Hey, kid. How'd you turn that thing off?
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