Brave New World Mods (
bravenewmods) wrote in
bravenewworld2014-01-27 12:01 am
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Entry tags:
- !plot,
- ace attorney dd: jinxie tenma,
- ao oni: hiroshi,
- axis powers hetalia: poland,
- devil survivor: atsuro kihara,
- devil survivor: kaido,
- devil survivor: mari mochizuki,
- fray: melaka fray,
- genesis of aquarion ova: apollo,
- kingdom hearts: sora,
- league of legends: ezreal,
- league of legends: quinn,
- mother 3: lucas,
- touhou project: marisa kirisame,
- touhou project: reimu hakurei,
- zoids: irvine,
- zoids: moonbay
Descent
Iron Mines:
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
The trip to the eastern mountains is punctuated by the continuing aftershocks. After each one, it may be tempting to glance back at Union to see if any of the towers have fallen yet. The expedition parties move with incredible speed, knowing that the fate of their City hangs on the line.
When they reach the mountains, guided by the coordinates given of the 'strange radio signal', the parties will find that many of the normal entrances and routes have been blocked by cave-ins. In contrast, however, a gaping hole has opened up where none existed before. As this seems to be the easiest way to gain access, the parties slowly lower themselves in...
They will find themselves in the long-sought iron mines.
But there are so many twisting turns and tunnels, it will be impossible to stay together and make any sort of progress. Each group will have to take their own paths from here...
Old City:
Each of the twelve entrances down into the Old City take a different meandering route through the ruins. Though several are blocked off by this time, there are still many potential paths to take. The state of the Old City is poor, being underground as it is, and occasional soft rumblings are certain to cause unease. As the report states, however, there is enough of an interval between quakes that it should be possible to investigate safely.
It would be unwise to venture down alone, but it is impossible, too, for everyone to stay together if they wish to make headway.
Union:
The wild Pokémon continue to come out of the Old City, though the frequency has been somewhat lessened. Rubble lines the streets and though no towers have collapsed as of yet, some seem to be dangerously close and certainly nobody should be staying inside of them. As stated, the towers in Sector 3 are the worse off and construction crews work frantically to attempt to restabilize the foundations of these buildings.
The injured are innumerable, the number of casualties is as of yet unknown, and the chaos and panic is difficult to fend off.
There is a great deal of work to be done.
((Please post below with your groups - in the first comment, please note the members of your group, where you are, and whether or not you intend to keep a threading order. Regardless of threading order, mods will be responding at least once every 24 hours to keep the event moving. Groups should be three to four people in size.
At this time, all characters entering the iron mines will be able to choose to bond with a free extra Pokemon listed under 'Cavern' in the Map and Wild Pokemon post. Please respond there if you intend to make use of this. Characters who have already claimed a free Old City Pokemon may not do so.))
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I don't know about that. I wonder where they're going...
[She kind of had a bad feeling about this though.]
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Might as well follow them. Maybe we'll find out what's goin' on.
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Following the Grimer, Marisa and Reimu will soon find a source. An enormous green Nidoqueen. She appears to be delivering a speech of some sort as an increasingly large group of Grimer assemble around her.
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Ugh, you've gotta be kidding me... [She grumbled in a really low voice.]
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Of all the things...Why did it have ta be that..
[She was keeping her voice down..and the fear out of her voice just in case. There wasn't any need to be too afraid yet...]
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[ooc: Duke should be jumping in next and then our group should be full.]
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That's a big Nidoqueen. While Ashlynn asks the other humans, Duke is just going to see if he can understand anything being said. ]
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She just returned the questioning gestures with a shrug. She certainly didn't know what was going on. Neither of them could understand Pokemon. Though it seemed like that guy could, from the way he seemed to be trying to listen.]
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"First the humans invade our caves, then they steal away our children. And as if that were not enough, they put their infernal machines up and drive us mad. WE WILL NOT STAND FOR IT ANY LONGER!"
The Grimer start cheering at her words.
"My mate has already gone ahead. We will join him on the surface and bring down their profane towers!"
The Grimer cheering becomes even more raucous.
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But for now, going to relax a bit more, trying to hide her thoughts on the entire thing for the moment. Can't show it to anyone you know? Besides..nothing would suck more then a sneak attack..or being spotted.]
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Can you tell what's going on? They don't seem to know.
[ooc: it's a little after 2AM my time so I'm out for the night.]
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They think we're stealing their children.
[ That's really only part of it, but that probably gives a clear idea of they are really not happy. ]
Move back to tell them? More to it.
[ He doesn't like how close they are, and how angry all those grimer sound. Sure, he has some weapons this time, and company, but... that is a lot of pokemon.
Maybe he can get across to the other group that they should duck back... ah, yes, over there looks like a good spot that both of them can hopefully reach without being noticed... Hopefully that comes across with his pointing. ]
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Two points - first is that they think we are invading and stealing their children.
[ He is really sure it doesn't work that way, at least now. The pokemon have a way to say no.. ]
Second is they think we're making a tower that is driving them mad - and her nidoking I'm guessing is on his way up and they're going to go after all the towers. Think it sounds like this group is going to join them which gives us a big problem and a few options, I think. Retreat, retreat and damage the paths behind us, I really don't think trying to hold them would be good at all, and reasonably sure they will think humans and not listen-
[ He should stop before he starts rambling. Only he already started so here he is rubbing at the side of his head. He's a researcher, not anyone particularly suited to dealing with so many angry pokemon. ]
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We should definitely stop them. I'd rather not hurt them and damaging the path behind us will only do that. Maybe one of us can try to bond with her? Ask her to stop?
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I'm all for stopping them, even though I don't know how much of threat those guys actually are. We should also try and see if we can get that Nidoqueen or someone to tell us more about those machines they're so worked up over, and why they think we're stealing anyone.
[Yeah, those bits were definitely worth getting more information about. It might not have much to do with what was causing the quakes, but it was still a problem that probably should be looked into. Who knows? Maybe it was connected somehow.]
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[Marisa is a bit wary, still glancing about just in case.]
And splitin' up would not be a good idea at this point. There's too many for just one or two ta deal with.
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... as the group starts moving. They are running low on time, so he starts up again and talks a bit quickly. ]
... If she uses anything ground, I'm in trouble. On the other hand, I can talk to them? On yet another hand, I have a bit of an advantage over them.... despite really not having much of one at all because I have not used any of those skills for much more than sorting books in years...
[ He's a researcher! ]
... Is anyone good at public speaking? Would it be polite to call her ma'am or miss, because, well-
[ They're starting to move, which he indicates with a hand, so they really ought to move as well. ]
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While you guys are discussing, Duke feels a slimy blob run into his foot. A Grimer straggler has just run into his leg.
"GRIMER!"
The rest of the Grimer and the Nidoqueen turn and all look at the team.
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If she's that mad at us humans, I'm not sure how much good trying to talk polite to her would do anyway.
[From her experience, angry pokemon weren't as easy to talk down from a fight as angry humans, and angry humans could be pretty hard to talk down from a fight sometimes depending on their natures. Then again, she wasn't someone who could talk to pokemon herself anyway.
She stopped, however, when he ran into the grimer and sighed again more loudly when the other pokemon they'd been following turned and saw them. She moved back and gripped her purification rod more tightly, some ofuda appearing in her hand as she got ready for a fight.]
And it would've been nice if you could've spent less time talking and more watching where you're going.
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Ma'am would be politest, Duke.
[She spoke in a rush.]
Please hurry and tell them we mean no harm and only wish to speak with them. To find out about and stop whatever machines are hurting them. Please.
[While Ashlynn was immune to all Ground and Poison and could probably wreck more than half of the gathered Grimer with just the large steel hammer slung over her shoulder, it wasn't necessarily a help if everyone else wasn't able to back her up. She moved to step to the side where she could still defend Duke if he was attacked, but otherwise wasn't in his way.]
If you can't get her talking, maybe one of use can use our warp bands to at least convince her we don't know anything about what has her so upset.
[ooc: Sorry for the late, busy weekend.]
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