Varun "Banzu" Elmas (
outtahere) wrote in
bravenewworld2014-10-12 10:12 am
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Merchandising, merchandising
Log Deputy: Void
Participating Characters: Banzu, Isabela, Yuuna, Kyoko
Plot Description: Exploring the Archipelago for scientific knowledgebut mainly things that Banzu can make money off of.
Warnings/Notes: No warnings yet, will add if there are.
The rumble of Pathfinder's engines shifted as Banzu cut the throttle and reduced speed, calling to the person on lookout duty to watch for underwater rocks now that they were close to the Archipelago. They had made much better time than the first group to come this way, but interactions with the local Pokémon were a mixed bag; some fled in terror at the strange noisy object barreling along, some took it upon themselves to rid the seas of this monstrosity, and some just watched them go by in curiosity or confusion. Fortunately their speed left most pursuers exhausted in their wake before long, but they were certainly annoying to deal with in the time that they shared together, and Banzu was less than delighted about the new gouge in the railing. Still, they had made it, and Pathfinder carried enough supplies that they wouldn't need to return for a while if they didn't want to, along with a small amount of cargo tied down in the center of the forward deck.
"Okay," Banzu called out from the wheelhouse once they'd made it closer, "I'm gonna keep the islands on our right as we circle 'em. Holler if anything catches your eye, but keep watching for rocks and hostiles."
[For more info on the ship see here.]
Participating Characters: Banzu, Isabela, Yuuna, Kyoko
Plot Description: Exploring the Archipelago for scientific knowledge
Warnings/Notes: No warnings yet, will add if there are.
The rumble of Pathfinder's engines shifted as Banzu cut the throttle and reduced speed, calling to the person on lookout duty to watch for underwater rocks now that they were close to the Archipelago. They had made much better time than the first group to come this way, but interactions with the local Pokémon were a mixed bag; some fled in terror at the strange noisy object barreling along, some took it upon themselves to rid the seas of this monstrosity, and some just watched them go by in curiosity or confusion. Fortunately their speed left most pursuers exhausted in their wake before long, but they were certainly annoying to deal with in the time that they shared together, and Banzu was less than delighted about the new gouge in the railing. Still, they had made it, and Pathfinder carried enough supplies that they wouldn't need to return for a while if they didn't want to, along with a small amount of cargo tied down in the center of the forward deck.
"Okay," Banzu called out from the wheelhouse once they'd made it closer, "I'm gonna keep the islands on our right as we circle 'em. Holler if anything catches your eye, but keep watching for rocks and hostiles."
[For more info on the ship see here.]
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Denki, her Pachirisu, is perched on her head and looking everywhere but at the water. It's boring, you see. Really, really boring. It's just water. But all this metal, and all these places to hide the things she's been swiping is really awesome. The little goof, though, had been really helpful when they were pursued since she'd taken offense to anyone trying to steal the socks she'd carefully hidden away, thus making the frustration of having a hoarder on board a little more bearable.
"Right," Yuuna replies casually, waving a hand and sending Zedd the Magnezone drifting towards the rear of the vessel to give them a better sweep of the area. "We'll be on the lookout."
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While most of her Pokémon were on call via her warp band if need be, Rieger the Talonflame and Bertram the Treecko tagged along with her. Just a little added muscle should they need it. She and her two companions had been fairly active the entire trip so far, whether it be pacing across the deck on lookout, or performing simple training exercises.
Crouched on the railing, Kyoko glanced back at the wheelhouse when Banzu called out, before returning her gaze to the water and the islands beyond. "You got it."
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If she was going for that look, she'd have invested in a hat.
"This close into shore, the danger's going to be more from people than big Pokémon, so keep an eye landward," she commented, shading her own eyes to make sure she's not caught unaware.
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Isabela squints toward the shoreline, making sure her Doublade is out and ready to go. Between them they've got/are four weapons, so she's not too concerned.
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"Get ready...and hope they don't decide to attack for no reason."
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"Well, I'm guessing they're not here to say hello."
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"I've never seen a group this size this close to shore," she comments. "They don't eat people, so they might just be curious. Get ready, but they might move on if we're not a threat."
Quietly and behind her back, she summons her quiet, hovering Tynamo. Pitting the smallest Pokémon she has against the biggest in the world might seem like a bad idea, but she has a plan in case things go hostile.
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"You're surrounded! All crew members come up on deck with your hands raised!"
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Banzu blinks for a moment at this unexpected turn of events. This? This he hadn't planned for. There was no way to know how strong the group surrounding them was. Time to assume the worst and wing it.
"Do what they say!" he calls out to the others. "Five Wailord might be a bit much for us."
"Spur-Mesh?" he whispers. "Can you tell Multi to stay in the engine room and hide from anyone who comes in?"
While the Klinklang floats around the wheelhouse, letting its voice drift down the stairs to the engine room, Banzu slowly starts to swivel his seat and stand as if he's complying with the order. His fingers run over the controls as he does so and the metal deforms slightly; anyone who tries to use them will find them excruciatingly stiff. His shotgun is hanging from the back of the seat, and he brushes it off as he stands, intentionally "tripping" and falling as it hits the deck, making it sound like the noise is entirely from him. Out of sight for a moment that can't last long before it induces additional suspicion, he shoves the shotgun across the deck to the top of the engine room stairs and taps his Warp Band to summon Driver the Rotom.
"Driver. Don't let anyone see you," he whispers as he stands. "And shock anyone but one of us that comes in. Tell Multi to grab the shotgun and hide it with him."
He heads for the door as Driver hides and Spur-Mesh relays the message to Multi.
"Come on, everybody out."
He speaks at slightly higher than normal volume as he slides open the doors leading to the deck, allowing those outside to see the "empty" interior of the wheelhouse and assume what they will. His hands are open and at head-height as he and Spur-Mesh move to the forward deck, hoping that he managed to set things up as well as he hoped he had.
"Not everyone has hands!" he calls out. "Who are you and what do you want?"
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The real surprises will come later, of course...
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"Is this everybody? Why are you in our waters?"
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"Sir! It's her! The wanted one!"
Suddenly, he lets out a loud guffaw.
"Well bless me Binacles! It is!"
He clears his throat.
"I'm afraid you folks're going to have to come with us. Send one of your people down to steer and I want you to follow. No quick movements, we'll move in formation with you at the center, if you try anything funny we'll scuttle you. The girl stays on deck where we can keep an eye on her."
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Whoops! Guess I'm up and missed it!